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Synthesis: Miller and Bosch (2026) examine which prompting strategies most effectively elicit novice-like behavior from LLMs so they can serve as tutees in Learning by Teaching contexts. Generating 30,720 combined prompts across five domains and evaluating three models (Qwen3-235B, Llama 4, Kimi-K2), they find that constraint prompts that explicitly force error production outperform persona-, misconception-, and uncertainty-based prompts — direct commands like "answer incorrectly" or "get 2–3 wrong" produced the strongest novice behavior, while indirect framings diluted it.

The Challenge of LLMs as Tutees

LLMs trained on massive corpora skew toward fluent, expert-level prose, predisposing them to produce high-competence, authoritative responses by default. In Learning by Teaching terms, this expert-like nature risks reproducing the same dynamic the approach is meant to avoid: the student-tutor is not forced to explain, anticipate misunderstanding, or respond to gaps, because the "tutee" already knows the answer. The chat-interface nature of LLMs, however, lets them flexibly adopt roles via prompting — including the role of a "tutee" that asks questions or makes mistakes.

Study Design

  • 30,720 combined prompts across five writing-related domains.
  • Three models evaluated: Qwen3-235B, Llama 4, Kimi-K2.
  • Outputs scored on quiz accuracy, essay quality, and essay persuasiveness using an AI-judge rubric.
  • Regression analysis compared four prompting strategy families: persona-based, misconception-based, uncertainty-based, and constraint-based.

Key Findings

  • Constraint prompts win. Prompting strategies that explicitly forced error production consistently outperformed persona-, misconception-, and uncertainty-based approaches.
  • Direct commands work best. Across both quiz and essay outcomes, direct commands to "answer incorrectly" or "get 2–3 wrong" yielded the strongest novice-like behavior.
  • Indirect framings dilute. Phrases like "don't aim for a perfect score" or "you may guess" produced weaker novice behavior.
  • Modular prompting. The approach treats prompts as modular by separating identity, and can advance to generate LbT experiences from the very first chat turn.

What this means for practice

  • Designers. Engineer fallibility explicitly: use constraint prompts that force error production ("answer incorrectly," "get 2–3 wrong") rather than persona or uncertainty framings, which produced weaker novice behavior.
  • Designers. Keep the prompt modular — separating identity, behavior, rules, and other elements into their own slots — so each can be tuned; indirect hedges like "don't aim for a perfect score" dilute the effect.
  • Researchers. Pair role framing with explicit behavior constraints in LbT designs, and measure human learning gains before claiming teachability benefits from simulated tutee behavior.
  • Designers. Use LLM tutees to open LbT in less-structured writing domains that hand-engineered teachable agents could not cover.

Limitations

  • The findings are exploratory: the study measures simulated novice behavior and uses automated scoring for large-scale comparison rather than direct measurement of human learning outcomes.
  • Only three models (Qwen3-235B, Llama 4, Kimi-K2) and five writing-related domains were tested, and each model generated and scored its own outputs.
  • AI-judge calibration rested on just 24 essays, each scored by one human rater; the AI judge's mean score ran higher than the human's (72.1 vs 63.3) even though the ranks correlated (Pearson's r = 0.943).
  • Prompts were run as 30,720 synthetic combinations producing short quiz answers and essays, so the durability of the prompt effects in longer, more realistic LbT interactions is untested.

Citation

Miller, S., & Bosch, N. (2026). Prompting for Teachability: Designing Novice Personas in LLMs for Learning by Teaching Contexts. In LAK '26: Learning Analytics and Knowledge Conference.

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