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Synthesis: Vision-language models (VLMs) have been explored for visual programming, where they generate code to solve visual tasks. However, most prior work focuses on visual programming for productivity; it remains unclear how well current VLMs perform on education-oriented visual programming and what factors

Abstract

Vision-language models (VLMs) have been explored for visual programming, where they generate code to solve visual tasks. However, most prior work focuses on visual programming for productivity; it remains unclear how well current VLMs perform on education-oriented visual programming and what factors limit their performance. To bridge this gap, we introduce T URTLE AI, a benchmark containing 823 tasks curated based on real-world visual programming tasks in the Turtle Graphics domain. Solving these tasks requires models to perceive geometric patterns, reason about spatial relationships, and synthesize Python code that faithfully reproduces geometric patterns. We evaluate 20+ VLMs, including GPT-5, GPT-4o, and Qwen2-VL-72B, and find that they struggle significantly, with most achieving succes

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  • Citation

    for, T.U.A.B.M.M., Graphics, V.P.I.T., Wen, C., Staub, J., tasks, T.U.A.A.B.C., visual, Y.E.A.L.E.A.B., & Rodriguez, Y.E.A.W.E.A. (2026). TurtleAI: Benchmarking Multimodal Models for Visual Programming in Turtle Graphics. T URTLE AI, each task requires a VLM to generate Python code that reproduces a target image