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Educational AI should be designed as an instructional system, not merely a general-purpose model with an educational interface. A practical set of design rules derived from the knowledge base:

  • Align the system to explicit learning goals.
  • Scaffold rather than complete target cognitive work.
  • Ground responses in instructor-approved or authoritative content when factual reliability matters.
  • Communicate uncertainty.
  • Provide a human escalation path.
  • Design for "kind-but-correct" responses rather than agreement with the user.
  • Give instructors meaningful configuration and oversight.
  • Minimize unnecessary learner data.
  • Design accessibility from the beginning.
  • Test for unequal performance across learner populations.
  • Evaluate sustained, multi-turn interaction rather than isolated demonstration prompts.

Pedagogical safety

The Pedagogical Safety page stresses that conventional safety testing is insufficient for education. A system can avoid toxic content and still cause educational harm by over-disclosing answers, reinforcing misconceptions, suppressing reflection, promoting dependence, or drifting from instructional goals. It recommends discipline-aware, multi-turn safety evaluation, human-in-the-loop quality assurance, grounding, and alignment toward guidance rather than answer provision.

Accessibility and equity

Accessibility should include concrete operational requirements such as keyboard operability, screen-reader compatibility, captions and transcripts, appropriate contrast, usable text alternatives, and compatibility with assistive technologies; AI-generated accessibility features still require quality checking. See Accessibility.

Equity testing should examine the whole pipeline and disaggregate behavior across language, disability, culture, and other relevant learner characteristics rather than relying only on aggregate accuracy. See the knowledge base's bias-mitigation guidance summarized alongside Equity.