🏷️ Concept
Project-Based Learning
Project-based learning (PBL) — an active, learner-centred pedagogy in which students learn by engaging in extended, real-world projects that require inquiry, problem solving, and the application of knowledge to produce tangible outcomes. PBL emphasizes student autonomy, collaboration, and authentic tasks, and is widely used with technology — including educational robotics and AI — to give learners hands-on, meaningful projects. It contrasts with purely theoretical or lecture-based instruction.
PBL is closely related to Active Learning, Experiential Learning, Collaborative Learning, and constructivist pedagogy. It is especially valuable for AI and robotics education because these fields are inherently applied: learners best understand robots, algorithms, and systems by building and testing them in project contexts. PBL also fosters Computational Thinking, problem solving, and self-direction.
How PBL appears in the wiki's research
PBL connects to Active Learning, Experiential Learning, Collaborative Learning, Educational Robotics, Game Based Learning, Computational Thinking, and Higher Ed/K 12 pedagogy.